CAe '14 Proceedings of the Workshop on Computational Aesthetics

Line-Based Rendering with Truchet-Like Tiles

Abdalla G. M. Ahmed

Independent Researcher
Khartoum, Sudan



An example tile-based rendering of (inset) a 4-color drawing, using (left) Op Art and (right) weave rendering.



Abstract

We explore the use of Truchet-like tiles (tiles with half area shaded) for single-tone (monochrome) line-based rendering of maps. We borrow concepts from information theory to develop some qualitative and quantitative measures, and use them to discuss four rendering styles which use Truchet-like tiles. We first present a style based on the original Truchet tiles, then we review the tile-based approach used by Inglis and Kaplan for Op Art rendering of 2-color maps, and extend the concept to 3- and 4-color input maps. We present two more concepts capable of rendering maps with up to 6 colors. We highlight some relationships between the four rendering styles, and utilize these relationships to generate Op Art/labyrinth renderings from input maps of up to 6 colors.


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Bibtex

@inproceedings{Ahmed:2014:LRT:2630099.2630111,
    author = {Ahmed, Abdalla G. M.},
    title = {Line-based Rendering with Truchet-Like Tiles},
    booktitle = {Proceedings of the Workshop on Computational Aesthetics},
    series = {CAe '14},
    year = {2014},
    isbn = {978-1-4503-3019-0},
    location = {Vancouver, British Columbia, Canada},
    pages = {41--51},
    numpages = {11},
    url = {http://doi.acm.org/10.1145/2630099.2630111},
    doi = {10.1145/2630099.2630111},
    acmid = {2630111},
    publisher = {ACM},
    address = {New York, NY, USA},
    keywords = {Truchet tiles, interactive maze, line art, maze, non-photorealistic rendering, op art, tiling},
}